- Further enhance your programming knowledge and skills!
- Additional exercises and supplemental information!
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Originally published in 1989, <i>Recreation Programming: Designing Leisure
Experiences</i> has become a standard in the park, recreation, and leisure
service industry. This title has been used to teach beginning and experienced programmers in over 100 higher-education institutions, both nationally and internationally. Designed in a user-friendly format, this new edition continues its focus of providing a clear understanding of how
leisure experiences are a direct basis for program development. Based on the
theoretical model The Program Development Cycle©, step-by-step directions take readers from understanding their agencies' cultures to implementing
follow-up analysis for their programs. In addition, skill-building exercises
and examples are included in each chapter to aid the reader in becoming a
successful programmer. The book is also used as a resource for in-service
development of current employees and as a desk reference for professional
programmers.<BR>
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Supporting Web Site: www.recreationprogramming.com
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Softcover - 7 X 10
1-57167-551-5
Copyright: 2003
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